Week 18 Update

More like a few days instead of a week, but last week’s update was late so here’s a quick catch up.  Been working on shop functionality, and giving the UI a slightly new look.  I’m pretty confident in making some great functional UI that’s quick and simple to use, but making it look good is entirely different!  Regardless, here’s the updated screens of the shop and equipment:

Next update should be some skill tree stuff!

5 thoughts on “Week 18 Update

  1. Game looks great! I loved the first Enchanted Cavern; was such a simple little game but did everything it set out to do, and did it right. I regret I didn’t see the kickstarter before it ended, but glad it got funded! I’ll definitely be playing EC2! 🙂

  2. Game looks great hoping to play soon even if only alpha or beta. Wanna help in any way possible to see this game reach the perfect anytime all around amazing rpg game ever played. 🙂

  3. Hey!
    I’m so sorry I didn’t see your kickstarter in time to support it, I think what you’re making looks awesome and I love how dedicated you’re being c:
    It’s not much, but if it’d relieve some workload in any way, I’d be happy to design some monsters for you (free of course P: )

    Samples (drawn last summer so have improved somewhat since too): http://squareaquarium.tumblr.com/post/57056173068/doing-fun-old-final-fantasy-esque-monster-design

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